Mining-first fleet
Pick this when drones spend most of the cycle chipping ore. Add mining power and watch cycle time drop; the same fleet then clears more loads per hour without touching cargo or speed.
The drone fleet is the whole economy: rolls recruit it, luck tunes the odds, and the speed, cargo, and mining upgrades decide how much each drone earns per cycle. This reference collects what is documented about the system and how to plan a fleet around it.
You recruit drones from free unlimited rolls (official description), grow the fleet with Drone Packs, and then earn from every cycle: each drone mines ore, fills its cargo, returns, and converts the load to cash. The four upgrade categories — speed, cargo, mining power, and luck — decide how fast cycles run and how good rolls get. The rarest drone sits behind a headline 1-in-25-trillion roll, but everyday income comes from fleet size and the balance between the three loop phases, not from one lottery drone.
Two September 2026 tracker articles and the official description agree on the shape of the system; the exact odds table is the open question.
| Fact | Detail | Source |
|---|---|---|
| Rolls are free and unlimited | Stated in the official experience description as a core feature. | Official (2026-10-06) |
| Rarest drone odds | 1 in 25 trillion for the rarest roll — the widely repeated headline figure. | Publisher sites (PCGamesN, SuperCheats; Sep 2026) |
| Luck upgrades | Named alongside speed, cargo, and mining power as an upgrade track; fans describe it as improving roll outcomes. | Official + fan profiles |
| Drone Pack | Granted by the DRONES code; adds drones to the fleet. Pack size is not documented. | Publisher sites |
| Full probability table | No official or community probability table for the roll pool has been published, which is why the tier list ranks roles instead of named drones. | — |
Named drone stats are not public, so roles — not individual drones — are the honest ranking unit. Each role maps to one upgrade track.
Pick this when drones spend most of the cycle chipping ore. Add mining power and watch cycle time drop; the same fleet then clears more loads per hour without touching cargo or speed.
Pick this when loads cap while ore is still standing. More cargo turns the same trip into more cash; pair it with enough speed that the longer fill time does not erase the gain.
Pick this when travel dominates — short hops between mining spots make speed the cheapest cycles-per-hour gain. Speed has diminishing value once mining becomes the longest phase.
Pick this when you are actively rolling: luck upgrades improve what the free rolls produce. It does not raise cash per cycle directly, so treat it as a recruitment investment rather than an income one.
The reward items a drone-adjacent code can grant are listed on the items and rewards page.
The official description advertises free unlimited rolls, and the DRONES code grants a Drone Pack. Luck upgrades improve what rolls produce, per the official description and fan profiles.
Publishers including PCGamesN and SuperCheats cite a 1-in-25-trillion chance for the rarest drone — a headline figure for the roll pool. No complete probability table has been released, so rarity alone is not a build guide.
The one that fixes your current bottleneck. A fleet that mines slowly wants mining power, one that returns half-empty wants cargo, and one stuck in travel wants speed. Time a cycle before and after any change.
Rolls are free and unlimited per the official description, so rolling costs nothing but attention. The expensive mistake is discarding a working fleet for a flashier roll you cannot compare fairly — test replacements inside the full loop first.
That is not documented in checked sources. The fleet grows through rolls, packs, and the speed/cargo/mining/luck upgrades; planet evolution changes the world, not the drone roster.
Role bands ranked for beginners, farming, and progression.
Turn a bottleneck observation into a fleet decision.
Test the swap with your own cycle numbers.